Fix issues regarding reload of resources in imported scenes. Closes #10017

This commit is contained in:
Juan Linietsky
2017-08-31 18:57:03 -03:00
parent 909c1fd120
commit d39e79e7ec
11 changed files with 116 additions and 63 deletions

View File

@ -101,7 +101,7 @@ public:
class ResourceFormatLoaderBinary : public ResourceFormatLoader {
public:
virtual Ref<ResourceInteractiveLoader> load_interactive(const String &p_path, Error *r_error = NULL);
virtual Ref<ResourceInteractiveLoader> load_interactive(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
virtual void get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const;
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;