diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index 1dcf9acda3b..18c998d7cbc 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -3158,9 +3158,6 @@ void Viewport::_update_mouse_over(Vector2 p_pos) { gui.subwindow_over->_mouse_leave_viewport(); } gui.subwindow_over = sw; - if (!sw->is_input_disabled()) { - sw->_propagate_window_notification(sw, NOTIFICATION_WM_MOUSE_ENTER); - } } if (!sw->is_input_disabled()) { sw->_update_mouse_over(sw->get_final_transform().affine_inverse().xform(p_pos - sw->get_position())); diff --git a/scene/main/viewport.h b/scene/main/viewport.h index 03db0d40230..2904e3e1561 100644 --- a/scene/main/viewport.h +++ b/scene/main/viewport.h @@ -352,7 +352,7 @@ private: struct GUI { bool forced_mouse_focus = false; //used for menu buttons - bool mouse_in_viewport = true; + bool mouse_in_viewport = false; bool key_event_accepted = false; HashMap touch_focus; Control *mouse_focus = nullptr;