Merge pull request #85338 from EMBYRDEV/shadow-caster-mask

Add `shadow_caster_mask` to Light3D.
This commit is contained in:
Thaddeus Crews
2024-10-24 13:22:59 -05:00
15 changed files with 82 additions and 5 deletions

View File

@ -542,6 +542,7 @@ public:
virtual void light_set_cull_mask(RID p_light, uint32_t p_mask) = 0;
virtual void light_set_distance_fade(RID p_light, bool p_enabled, float p_begin, float p_shadow, float p_length) = 0;
virtual void light_set_reverse_cull_face_mode(RID p_light, bool p_enabled) = 0;
virtual void light_set_shadow_caster_mask(RID p_light, uint32_t p_caster_mask) = 0;
enum LightBakeMode {
LIGHT_BAKE_DISABLED,