Make "Godot source files" comment consistent in modules

This commit is contained in:
Aaron Franke
2022-08-05 17:09:11 -05:00
parent 04a66e1bab
commit ce0080768c
7 changed files with 7 additions and 8 deletions

View File

@ -5,7 +5,7 @@ Import("env_modules")
env_gridmap = env_modules.Clone()
# Godot's own source files
# Godot source files
env_gridmap.add_source_files(env.modules_sources, "*.cpp")
if env["tools"]:
env_gridmap.add_source_files(env.modules_sources, "editor/*.cpp")