Merge pull request #38387 from Rhathe/set_iterations

[3.x] Enable setting of collision iterations in Physics2DServer
This commit is contained in:
Rémi Verschelde
2021-05-19 19:48:08 +02:00
committed by GitHub
6 changed files with 20 additions and 0 deletions

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@ -1195,6 +1195,10 @@ void Physics2DServerSW::set_active(bool p_active) {
active = p_active;
};
void Physics2DServerSW::set_collision_iterations(int p_iterations) {
iterations = p_iterations;
};
void Physics2DServerSW::init() {
doing_sync = false;
last_step = 0.001;

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@ -282,6 +282,8 @@ public:
virtual void end_sync();
virtual void finish();
virtual void set_collision_iterations(int p_iterations);
virtual bool is_flushing_queries() const { return flushing_queries; }
int get_process_info(ProcessInfo p_info);

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@ -297,6 +297,7 @@ public:
FUNC1(free, RID);
FUNC1(set_active, bool);
FUNC1(set_collision_iterations, int);
virtual void init();
virtual void step(real_t p_step);