Style: Set clang-format Standard to Cpp11
For us, it practically only changes the fact that `A<A<int>>` is now used instead of the C++03 compatible `A<A<int> >`. Note: clang-format 10+ changed the `Standard` arguments to fully specified `c++11`, `c++14`, etc. versions, but we can't use `c++17` now if we want to preserve compatibility with clang-format 8 and 9. `Cpp11` is still supported as deprecated alias for `Latest`.
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@ -32,7 +32,7 @@
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#include "scene/resources/mesh.h"
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#include "thirdparty/vhacd/public/VHACD.h"
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static Vector<Vector<Face3> > convex_decompose(const Vector<Face3> &p_faces) {
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static Vector<Vector<Face3>> convex_decompose(const Vector<Face3> &p_faces) {
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Vector<float> vertices;
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vertices.resize(p_faces.size() * 9);
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@ -54,7 +54,7 @@ static Vector<Vector<Face3> > convex_decompose(const Vector<Face3> &p_faces) {
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int hull_count = decomposer->GetNConvexHulls();
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Vector<Vector<Face3> > ret;
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Vector<Vector<Face3>> ret;
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for (int i = 0; i < hull_count; i++) {
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Vector<Face3> triangles;
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