Convert Object::cast_to() to the static version
Currently we rely on some undefined behavior when Object->cast_to() gets called with a Null pointer. This used to work fine with GCC < 6 but newer versions of GCC remove all codepaths in which the this pointer is Null. However, the non-static cast_to() was supposed to be null safe. This patch makes cast_to() Null safe and removes the now redundant Null checks where they existed. It is explained in this article: https://www.viva64.com/en/b/0226/
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@ -93,7 +93,7 @@ class EditorSpatialGizmo : public SpatialEditorGizmo {
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Vector<Instance> instances;
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Spatial *spatial_node;
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void _set_spatial_node(Node *p_node) { set_spatial_node(p_node->cast_to<Spatial>()); }
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void _set_spatial_node(Node *p_node) { set_spatial_node(Object::cast_to<Spatial>(p_node)); }
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protected:
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void add_lines(const Vector<Vector3> &p_lines, const Ref<Material> &p_material, bool p_billboard = false);
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