Reference the online documentation in collision layer/mask properties

See https://github.com/godotengine/godot-docs/pull/3863.
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Hugo Locurcio
2020-08-03 13:58:51 +02:00
parent ec9302cecc
commit c73c327bab
14 changed files with 21 additions and 21 deletions

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@ -205,7 +205,7 @@
GridMaps act as static bodies, meaning they aren't affected by gravity or other forces. They only affect other physics bodies that collide with them.
</member>
<member name="collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask" default="1">
The physics layers this GridMap detects collisions in.
The physics layers this GridMap detects collisions in. See [url=https://docs.godotengine.org/en/latest/tutorials/physics/physics_introduction.html#collision-layers-and-masks]Collision layers and masks[/url] in the documentation for more information.
</member>
<member name="mesh_library" type="MeshLibrary" setter="set_mesh_library" getter="get_mesh_library">
The assigned [MeshLibrary].