Add method to set main screen plugin icon

This commit is contained in:
Waldson Patrício
2017-12-06 19:27:45 -03:00
parent a496dd4d38
commit c6f28925e2
3 changed files with 25 additions and 2 deletions

View File

@ -466,6 +466,14 @@ String EditorPlugin::get_name() const {
return String();
}
const Ref<Texture> EditorPlugin::get_icon() const {
if (get_script_instance() && get_script_instance()->has_method("get_plugin_icon")) {
return get_script_instance()->call("get_plugin_icon");
}
return Ref<Texture>();
}
bool EditorPlugin::has_main_screen() const {
if (get_script_instance() && get_script_instance()->has_method("has_main_screen")) {
@ -644,6 +652,7 @@ void EditorPlugin::_bind_methods() {
gizmo.return_val.hint_string = "EditorSpatialGizmo";
ClassDB::add_virtual_method(get_class_static(), gizmo);
ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::STRING, "get_plugin_name"));
ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::OBJECT, "get_plugin_icon"));
ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "has_main_screen"));
ClassDB::add_virtual_method(get_class_static(), MethodInfo("make_visible", PropertyInfo(Variant::BOOL, "visible")));
ClassDB::add_virtual_method(get_class_static(), MethodInfo("edit", PropertyInfo(Variant::OBJECT, "object")));