input events on Area2D is now supported

also added a demo showing how this works
This commit is contained in:
Juan Linietsky
2015-03-22 01:46:18 -03:00
parent 40496dd76a
commit c6c72a3c37
23 changed files with 392 additions and 6 deletions

View File

@ -98,6 +98,7 @@ PhysicsBody2D::PhysicsBody2D(Physics2DServer::BodyMode p_mode) : CollisionObject
mask=1;
set_one_way_collision_max_depth(0);
set_pickable(false);
}