-Add root motion support in AnimationTree.
-Add RootMotionView, to debug root motion in 3D (disabled in runtime)
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@ -1464,7 +1464,8 @@ void EditorInspector::update_tree() {
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#endif
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for (List<Ref<EditorInspectorPlugin> >::Element *E = valid_plugins.front(); E; E = E->next()) {
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Ref<EditorInspectorPlugin> ped = E->get();
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ped->parse_property(object, p.type, p.name, p.hint, p.hint_string, p.usage);
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bool exclusive = ped->parse_property(object, p.type, p.name, p.hint, p.hint_string, p.usage);
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List<EditorInspectorPlugin::AddedEditor> editors = ped->added_editors; //make a copy, since plugins may be used again in a sub-inspector
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ped->added_editors.clear();
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@ -1532,6 +1533,10 @@ void EditorInspector::update_tree() {
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}
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}
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}
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if (exclusive) {
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break;
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}
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}
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}
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