Improve the scene tree signals/groups tooltip
The tooltip now displays the number of connections and groups that are assigned to the hovered node.
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@ -707,7 +707,7 @@ public:
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void get_signal_list(List<MethodInfo> *p_signals) const;
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void get_signal_connection_list(const StringName &p_signal, List<Connection> *p_connections) const;
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void get_all_signal_connections(List<Connection> *p_connections) const;
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bool has_persistent_signal_connections() const;
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int get_persistent_signal_connection_count() const;
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void get_signals_connected_to_this(List<Connection> *p_connections) const;
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Error connect(const StringName &p_signal, Object *p_to_object, const StringName &p_to_method, const Vector<Variant> &p_binds = Vector<Variant>(), uint32_t p_flags = 0);
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