Style: Cleanup uses of double spaces between words
Or after punctuation. Tried to leave third-party stuff alone, unless it has been heavily modified for Godot.
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@ -445,7 +445,7 @@ real_t SpaceBullet::get_param(PhysicsServer3D::SpaceParameter p_param) {
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case PhysicsServer3D::SPACE_PARAM_BODY_ANGULAR_VELOCITY_DAMP_RATIO:
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case PhysicsServer3D::SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS:
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default:
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WARN_PRINT("The SpaceBullet doesn't support this get parameter (" + itos(p_param) + "), 0 is returned.");
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WARN_PRINT("The SpaceBullet doesn't support this get parameter (" + itos(p_param) + "), 0 is returned.");
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return 0.f;
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}
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}
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@ -1126,8 +1126,8 @@ HashMap<int, R> FBXMeshData::extract_per_vertex_data(
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}
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const int vertex_index = get_vertex_from_polygon_vertex(p_mesh_indices, polygon_vertex_index);
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ERR_FAIL_COND_V_MSG(vertex_index < 0, (HashMap<int, R>()), "FBX file corrupted: #ERR8");
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ERR_FAIL_COND_V_MSG(vertex_index >= p_vertex_count, (HashMap<int, R>()), "FBX file seems corrupted: #ERR9.");
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ERR_FAIL_COND_V_MSG(p_mapping_data.index[polygon_vertex_index] < 0, (HashMap<int, R>()), "FBX file seems corrupted: #ERR10.");
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ERR_FAIL_COND_V_MSG(vertex_index >= p_vertex_count, (HashMap<int, R>()), "FBX file seems corrupted: #ERR9.");
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ERR_FAIL_COND_V_MSG(p_mapping_data.index[polygon_vertex_index] < 0, (HashMap<int, R>()), "FBX file seems corrupted: #ERR10.");
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ERR_FAIL_COND_V_MSG(p_mapping_data.index[polygon_vertex_index] >= (int)p_mapping_data.data.size(), (HashMap<int, R>()), "FBX file seems corrupted: #ERR11.");
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aggregate_vertex_data[vertex_index].push_back({ polygon_id, p_mapping_data.data[p_mapping_data.index[polygon_vertex_index]] });
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}
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@ -61,7 +61,7 @@ typedef struct {
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//this is used by script languages that keep a reference counter of their own
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//you can make make Ref<> not die when it reaches zero, so deleting the reference
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//depends entirely from the script.
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// Note: You can set those function pointer to nullptr if not needed.
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// Note: You can set those function pointer to nullptr if not needed.
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void (*refcount_incremented)(godot_pluginscript_instance_data *p_data);
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bool (*refcount_decremented)(godot_pluginscript_instance_data *p_data); // return true if it can die
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} godot_pluginscript_instance_desc;
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@ -121,12 +121,12 @@ typedef struct {
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const char *name;
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const char *type;
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const char *extension;
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const char **recognized_extensions; // nullptr terminated array
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const char **recognized_extensions; // nullptr terminated array
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godot_pluginscript_language_data *(*init)();
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void (*finish)(godot_pluginscript_language_data *p_data);
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const char **reserved_words; // nullptr terminated array
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const char **comment_delimiters; // nullptr terminated array
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const char **string_delimiters; // nullptr terminated array
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const char **reserved_words; // nullptr terminated array
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const char **comment_delimiters; // nullptr terminated array
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const char **string_delimiters; // nullptr terminated array
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godot_bool has_named_classes;
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godot_bool supports_builtin_mode;
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godot_bool can_inherit_from_file;
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@ -442,7 +442,7 @@ namespace Godot
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#if DEBUG
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if (!normal.IsNormalized())
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{
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throw new ArgumentException("Argument is not normalized", nameof(normal));
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throw new ArgumentException("Argument is not normalized", nameof(normal));
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}
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#endif
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return 2 * Dot(normal) * normal - this;
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@ -456,7 +456,7 @@ namespace Godot
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#if DEBUG
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if (!normal.IsNormalized())
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{
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throw new ArgumentException("Argument is not normalized", nameof(normal));
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throw new ArgumentException("Argument is not normalized", nameof(normal));
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}
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#endif
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return 2.0f * Dot(normal) * normal - this;
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@ -474,7 +474,7 @@ namespace Godot
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#if DEBUG
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if (!axis.IsNormalized())
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{
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throw new ArgumentException("Argument is not normalized", nameof(axis));
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throw new ArgumentException("Argument is not normalized", nameof(axis));
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}
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#endif
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return new Basis(axis, phi).Xform(this);
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@ -302,7 +302,7 @@ void VideoStreamPlaybackTheora::set_file(const String &p_file) {
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}
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}
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/* and now we have it all. initialize decoders */
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/* And now we have it all. Initialize decoders. */
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if (theora_p) {
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td = th_decode_alloc(&ti, ts);
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px_fmt = ti.pixel_fmt;
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@ -484,10 +484,10 @@ void VideoStreamPlaybackTheora::update(float p_delta) {
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//printf("frame time %f, play time %f, ready %i\n", (float)videobuf_time, get_time(), videobuf_ready);
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/* is it already too old to be useful? This is only actually
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useful cosmetically after a SIGSTOP. Note that we have to
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/* is it already too old to be useful? This is only actually
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useful cosmetically after a SIGSTOP. Note that we have to
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decode the frame even if we don't show it (for now) due to
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keyframing. Soon enough libtheora will be able to deal
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keyframing. Soon enough libtheora will be able to deal
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with non-keyframe seeks. */
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if (videobuf_time >= get_time()) {
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@ -4,7 +4,7 @@
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A script implemented in the Visual Script programming environment.
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</brief_description>
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<description>
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A script implemented in the Visual Script programming environment. The script extends the functionality of all objects that instance it.
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A script implemented in the Visual Script programming environment. The script extends the functionality of all objects that instance it.
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[method Object.set_script] extends an existing object, if that object's class matches one of the script's base classes.
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You are most likely to use this class via the Visual Script editor or when writing plugins for it.
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</description>
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