Rename remaining "*_enable" to "*_enabled"

Material.`proximity_fade_enable` -> `proximity_fade_enabled`
Material.`set_proximity_fade` -> `set_proximity_fade_enabled`
(Material.`is_proximity_fade_enabled` is unchanged)

Area3D.`reverb_bus_enable` -> `reverb_bus_enabled`
(`set_use_reverb_bus` & `is_using_reverb_bus` are unchanged)

RDPipelineRasterizationState:
`depth_bias_enable` -> `depth_bias_enabled`
`set_depth_bias_enable` -> `set_depth_bias_enabled`
`get_depth_bias_enable` -> `get_depth_bias_enabled`

Bonus:
Area3D.`set_reverb_bus` -> `set_reverb_bus_name`
Area3D.`get_reverb_bus` -> `set_get_reverb_bus_name`
This commit is contained in:
Micky
2022-09-21 18:56:03 +02:00
parent 53d2a9acdd
commit c1b5b68eee
12 changed files with 39 additions and 23 deletions

View File

@ -517,7 +517,7 @@ public:
RD_SETGET(bool, wireframe)
RD_SETGET(RD::PolygonCullMode, cull_mode)
RD_SETGET(RD::PolygonFrontFace, front_face)
RD_SETGET(bool, depth_bias_enable)
RD_SETGET(bool, depth_bias_enabled)
RD_SETGET(float, depth_bias_constant_factor)
RD_SETGET(float, depth_bias_clamp)
RD_SETGET(float, depth_bias_slope_factor)
@ -531,7 +531,7 @@ protected:
RD_BIND(Variant::BOOL, RDPipelineRasterizationState, wireframe);
RD_BIND(Variant::INT, RDPipelineRasterizationState, cull_mode);
RD_BIND(Variant::INT, RDPipelineRasterizationState, front_face);
RD_BIND(Variant::BOOL, RDPipelineRasterizationState, depth_bias_enable);
RD_BIND(Variant::BOOL, RDPipelineRasterizationState, depth_bias_enabled);
RD_BIND(Variant::FLOAT, RDPipelineRasterizationState, depth_bias_constant_factor);
RD_BIND(Variant::FLOAT, RDPipelineRasterizationState, depth_bias_clamp);
RD_BIND(Variant::FLOAT, RDPipelineRasterizationState, depth_bias_slope_factor);