Type renames:
Matrix32 -> Transform2D Matrix3 -> Basis AABB -> Rect3 RawArray -> PoolByteArray IntArray -> PoolIntArray FloatArray -> PoolFloatArray Vector2Array -> PoolVector2Array Vector3Array -> PoolVector3Array ColorArray -> PoolColorArray
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@ -63,13 +63,13 @@ struct PropertyInfo;
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struct MethodInfo;
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typedef PoolVector<uint8_t> ByteArray;
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typedef PoolVector<int> IntArray;
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typedef PoolVector<real_t> RealArray;
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typedef PoolVector<String> StringArray;
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typedef PoolVector<Vector2> Vector2Array;
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typedef PoolVector<Vector3> Vector3Array;
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typedef PoolVector<Color> ColorArray;
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typedef PoolVector<uint8_t> PoolByteArray;
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typedef PoolVector<int> PoolIntArray;
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typedef PoolVector<real_t> PoolRealArray;
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typedef PoolVector<String> PoolStringArray;
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typedef PoolVector<Vector2> PoolVector2Array;
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typedef PoolVector<Vector3> PoolVector3Array;
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typedef PoolVector<Color> PoolColorArray;
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class Variant {
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public:
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@ -89,11 +89,11 @@ public:
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VECTOR2, // 5
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RECT2,
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VECTOR3,
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MATRIX32,
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TRANSFORM2D,
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PLANE,
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QUAT, // 10
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_AABB, //sorry naming convention fail :( not like it's used often
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MATRIX3,
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RECT3, //sorry naming convention fail :( not like it's used often
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BASIS,
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TRANSFORM,
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// misc types
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@ -107,13 +107,13 @@ public:
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ARRAY,
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// arrays
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RAW_ARRAY,
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INT_ARRAY,
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REAL_ARRAY,
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STRING_ARRAY, // 25
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VECTOR2_ARRAY,
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VECTOR3_ARRAY,
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COLOR_ARRAY,
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POOL_BYTE_ARRAY,
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POOL_INT_ARRAY,
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POOL_REAL_ARRAY,
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POOL_STRING_ARRAY, // 25
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POOL_VECTOR2_ARRAY,
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POOL_VECTOR3_ARRAY,
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POOL_COLOR_ARRAY,
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VARIANT_MAX
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@ -143,9 +143,9 @@ private:
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bool _bool;
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int64_t _int;
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double _real;
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Matrix32 *_matrix32;
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AABB* _aabb;
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Matrix3 *_matrix3;
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Transform2D *_transform2d;
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Rect3* _rect3;
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Basis *_basis;
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Transform *_transform;
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RefPtr *_resource;
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InputEvent *_input_event;
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@ -208,11 +208,11 @@ public:
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operator Rect2() const;
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operator Vector3() const;
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operator Plane() const;
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operator AABB() const;
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operator Rect3() const;
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operator Quat() const;
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operator Matrix3() const;
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operator Basis() const;
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operator Transform() const;
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operator Matrix32() const;
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operator Transform2D() const;
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operator Color() const;
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operator Image() const;
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@ -280,10 +280,10 @@ public:
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Variant(const Rect2& p_rect2);
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Variant(const Vector3& p_vector3);
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Variant(const Plane& p_plane);
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Variant(const AABB& p_aabb);
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Variant(const Rect3& p_aabb);
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Variant(const Quat& p_quat);
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Variant(const Matrix3& p_transform);
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Variant(const Matrix32& p_transform);
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Variant(const Basis& p_transform);
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Variant(const Transform2D& p_transform);
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Variant(const Transform& p_transform);
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Variant(const Color& p_color);
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Variant(const Image& p_image);
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