Style: Remove inconsistently used @author docstrings

Each file in Godot has had multiple contributors who co-authored it over the
years, and the information of who was the original person to create that file
is not very relevant, especially when used so inconsistently.

`git blame` is a much better way to know who initially authored or later
modified a given chunk of code, and most IDEs now have good integration to
show this information.
This commit is contained in:
Rémi Verschelde
2022-01-04 20:26:22 +01:00
parent 42312f066b
commit ba2bdc478b
93 changed files with 85 additions and 460 deletions

View File

@ -34,10 +34,6 @@
#include "core/io/image_loader.h"
#include "core/string/ustring.h"
/**
@author Daniel Ramirez <djrmuv@gmail.com>
*/
// Forward declare and include thirdparty headers in .cpp.
struct NSVGrasterizer;
struct NSVGimage;
@ -70,4 +66,4 @@ public:
ImageLoaderSVG();
};
#endif
#endif // IMAGE_LOADER_SVG_H