doc: Misc updates for AnimationNode* and others
- Add some missing descriptions.
- Add links to tutorials for ARVR and AnimationTree.
- Style fixes.
- Engine changes:
* Make `AnimationNodeTransition.input_<number>` properties internal
so that they don't appear in the docs. They still appear in the
inspector based on the actual number of inputs requested.
* Drop unimplemented `CPUParticles.flatness`. It's only used for 3D
particles in `ParticlesMaterial`, and thus only relevant for
`CPUParticles3D`.
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@ -45,7 +45,7 @@
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<return type="Dictionary">
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</return>
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<description>
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Returns a dictionary which keys are the peer ids and values the peer representation as in [method get_peer]
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Returns a dictionary which keys are the peer ids and values the peer representation as in [method get_peer].
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</description>
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</method>
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<method name="has_peer">
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@ -143,7 +143,7 @@
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</argument>
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<description>
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Emitted when a new in-band channel is received, i.e. when the channel was created with [code]negotiated: false[/code] (default).
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The object will be an instance of [WebRTCDataChannel]. You must keep a reference of it or it will be closed automatically. See [method create_data_channel]
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The object will be an instance of [WebRTCDataChannel]. You must keep a reference of it or it will be closed automatically. See [method create_data_channel].
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</description>
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</signal>
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<signal name="ice_candidate_created">
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