doc: Remove hardcoded default values from descriptions
They are now generated automatically by doctool.
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@ -605,10 +605,10 @@
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</methods>
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<members>
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<member name="active" type="bool" setter="set_active" getter="is_active" default="false">
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If [code]true[/code], the [AnimationTreePlayer] is able to play animations. Default value: [code]false[/code].
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If [code]true[/code], the [AnimationTreePlayer] is able to play animations.
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</member>
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<member name="base_path" type="NodePath" setter="set_base_path" getter="get_base_path" default="NodePath("..")">
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The node from which to relatively access other nodes. Default value: [code]".."[/code].
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The node from which to relatively access other nodes.
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It accesses the Bones, so it should point to the same Node the AnimationPlayer would point its Root Node at.
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</member>
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<member name="master_player" type="NodePath" setter="set_master_player" getter="get_master_player" default="NodePath("")">
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@ -616,7 +616,7 @@
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Once set, Animation nodes can be added to the AnimationTreePlayer.
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</member>
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<member name="playback_process_mode" type="int" setter="set_animation_process_mode" getter="get_animation_process_mode" enum="AnimationTreePlayer.AnimationProcessMode" default="1">
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The thread in which to update animations. Default value: [constant ANIMATION_PROCESS_IDLE].
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The thread in which to update animations.
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</member>
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</members>
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<constants>
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