Make build scripts Python3 compatible

- The Windows, UWP, Android (on Windows) and Linux builds are
  tested with Scons 3.0 alpha using Python 3.
- OSX and iOS should hopefully work but are not tested since
  I don't have a Mac.
- Builds using SCons 2.5 and Python 2 should not be impacted.
This commit is contained in:
Matthias Hoelzl
2017-08-26 18:53:49 +02:00
parent a919a013f5
commit b6e1e47e3a
17 changed files with 123 additions and 87 deletions

View File

@ -18,7 +18,7 @@ gd_cpp = '#include "project_settings.h"\n'
gd_cpp += gd_inc
gd_cpp += "void ProjectSettings::register_global_defaults() {\n" + gd_call + "\n}\n"
f = open("global_defaults.gen.cpp", "wb")
f = open("global_defaults.gen.cpp", "w")
f.write(gd_cpp)
f.close()
@ -47,7 +47,7 @@ if ("SCRIPT_AES256_ENCRYPTION_KEY" in os.environ):
txt = "0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0"
print("Invalid AES256 encryption key, not 64 bits hex: " + e)
f = open("script_encryption_key.gen.cpp", "wb")
f = open("script_encryption_key.gen.cpp", "w")
f.write("#include \"project_settings.h\"\nuint8_t script_encryption_key[32]={" + txt + "};\n")
f.close()