Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextServer.

This commit is contained in:
bruvzg
2022-06-15 11:01:45 +03:00
parent ef6511fbb4
commit b5c96df277
45 changed files with 254 additions and 403 deletions

View File

@ -213,7 +213,7 @@ EditorAbout::EditorAbout() {
Label *tpl_label = memnew(Label);
tpl_label->set_h_size_flags(Control::SIZE_EXPAND_FILL);
tpl_label->set_autowrap_mode(Label::AUTOWRAP_WORD_SMART);
tpl_label->set_autowrap_mode(TextServer::AUTOWRAP_WORD_SMART);
tpl_label->set_text(TTR("Godot Engine relies on a number of third-party free and open source libraries, all compatible with the terms of its MIT license. The following is an exhaustive list of all such third-party components with their respective copyright statements and license terms."));
tpl_label->set_size(Size2(630, 1) * EDSCALE);
license_thirdparty->add_child(tpl_label);