Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextServer.
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@ -213,7 +213,7 @@ EditorAbout::EditorAbout() {
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Label *tpl_label = memnew(Label);
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tpl_label->set_h_size_flags(Control::SIZE_EXPAND_FILL);
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tpl_label->set_autowrap_mode(Label::AUTOWRAP_WORD_SMART);
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tpl_label->set_autowrap_mode(TextServer::AUTOWRAP_WORD_SMART);
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tpl_label->set_text(TTR("Godot Engine relies on a number of third-party free and open source libraries, all compatible with the terms of its MIT license. The following is an exhaustive list of all such third-party components with their respective copyright statements and license terms."));
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tpl_label->set_size(Size2(630, 1) * EDSCALE);
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license_thirdparty->add_child(tpl_label);
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