vsnc --> vsync
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@ -2388,7 +2388,7 @@ void OS_Windows::set_use_vsync(bool p_enable) {
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gl_context->set_use_vsync(p_enable);
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}
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bool OS_Windows::is_vsnc_enabled() const{
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bool OS_Windows::is_vsync_enabled() const{
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if (gl_context)
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return gl_context->is_using_vsync();
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