Revert "Port ImportDock and ProjectExport to new property editor"
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@ -31,27 +31,26 @@
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#ifndef PROJECT_EXPORT_SETTINGS_H
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#define PROJECT_EXPORT_SETTINGS_H
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#include "core/os/dir_access.h"
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#include "core/os/thread.h"
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#include "editor/editor_export.h"
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#include "editor/editor_file_dialog.h"
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#include "editor/editor_file_system.h"
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#include "editor/editor_inspector.h"
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#include "os/dir_access.h"
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#include "os/thread.h"
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#include "scene/gui/button.h"
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#include "scene/gui/check_button.h"
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#include "scene/gui/control.h"
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#include "scene/gui/dialogs.h"
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#include "scene/gui/file_dialog.h"
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#include "scene/gui/label.h"
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#include "scene/gui/link_button.h"
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#include "scene/gui/menu_button.h"
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#include "scene/gui/option_button.h"
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#include "scene/gui/rich_text_label.h"
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#include "scene/gui/slider.h"
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#include "scene/gui/tab_container.h"
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#include "scene/gui/tree.h"
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#include "scene/main/timer.h"
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#include "editor/editor_file_system.h"
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#include "editor_export.h"
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#include "property_editor.h"
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#include "scene/gui/slider.h"
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class EditorNode;
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class ProjectExportDialog : public ConfirmationDialog {
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@ -65,9 +64,12 @@ private:
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ItemList *presets;
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LineEdit *name;
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EditorInspector *parameters;
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PropertyEditor *parameters;
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CheckButton *runnable;
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//EditorFileDialog *pck_export;
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//EditorFileDialog *file_export;
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Button *button_export;
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bool updating;
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