Fix unused variable warnings
The forth in my quest to make Godot 3.x compile with -Werror on GCC7
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@ -87,6 +87,8 @@ void FileAccessNetworkClient::_thread_func() {
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DEBUG_PRINT("SEM WAIT - " + itos(sem->get()));
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Error err = sem->wait();
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if (err != OK)
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ERR_PRINT("sem->wait() failed");
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DEBUG_TIME("sem_unlock");
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//DEBUG_PRINT("semwait returned "+itos(werr));
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DEBUG_PRINT("MUTEX LOCK " + itos(lockcount));
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