Use new windows image
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This commit is contained in:
2025-12-02 11:43:19 +01:00
parent f3f03de589
commit b1d2f4bae9

View File

@ -7,13 +7,13 @@ on:
- "v*" - "v*"
jobs: jobs:
build-windows: build-engine:
name: Build Windows ${{ matrix.name }} name: Build Engine
runs-on: ubuntu-latest runs-on: ubuntu-latest
# Run the entire job inside your new builder container # Run the entire job inside your new builder container
container: container:
image: gitea.212.63.210.91.nip.io/${{ gitea.repository_owner }}/godot-builder:1b1355e7829467917b66c582268b26159d8ae21c image: gitea.212.63.210.91.nip.io/${{ gitea.repository_owner }}/godot-builder-windows:513d6efc259bb974ee2078adfa5f0994d0796a57
# Credentials are required to pull from your private registry # Credentials are required to pull from your private registry
credentials: credentials:
username: ${{ gitea.actor }} username: ${{ gitea.actor }}
@ -24,16 +24,6 @@ jobs:
fail-fast: false fail-fast: false
matrix: matrix:
include: include:
# Linux Editor Build (Easy Mode)
- name: Linux Editor
target: editor
# platform=linuxbsd is the key
platform: linuxbsd
production: yes
artifact_name: godot-linux-editor
# Linux builds don't use the .exe extension
ext: ""
# Windows Editor # Windows Editor
- name: Editor - name: Editor
target: editor target: editor