Fix SceneTree Item text display bug

This commit is contained in:
BrotherShort
2025-03-08 11:11:40 +08:00
parent b5bdb88062
commit b1938c41bb

View File

@ -1945,54 +1945,59 @@ void Tree::draw_item_rect(TreeItem::Cell &p_cell, const Rect2i &p_rect, const Co
Size2 ts = p_cell.text_buf->get_size();
bool rtl = is_layout_rtl();
int w = 0;
Size2i bmsize;
Size2i icon_size;
if (p_cell.icon.is_valid()) {
bmsize = _get_cell_icon_size(p_cell);
w += bmsize.width + theme_cache.h_separation;
if (rect.size.width > 0 && (w + ts.width) > rect.size.width) {
ts.width = rect.size.width - w;
}
icon_size = _get_cell_icon_size(p_cell);
}
w += ts.width;
int displayed_width = 0;
if (p_cell.icon.is_valid()) {
displayed_width += icon_size.width + theme_cache.h_separation;
}
if (displayed_width + ts.width > rect.size.width) {
ts.width = rect.size.width - displayed_width;
}
displayed_width += ts.width;
int empty_width = rect.size.width - displayed_width;
switch (p_cell.text_alignment) {
case HORIZONTAL_ALIGNMENT_FILL:
case HORIZONTAL_ALIGNMENT_LEFT: {
if (rtl) {
rect.position.x += MAX(0, (rect.size.width - w));
rect.position.x += empty_width;
}
} break;
case HORIZONTAL_ALIGNMENT_CENTER:
rect.position.x += MAX(0, (rect.size.width - w) / 2);
rect.position.x += empty_width / 2;
break;
case HORIZONTAL_ALIGNMENT_RIGHT:
if (!rtl) {
rect.position.x += MAX(0, (rect.size.width - w));
rect.position.x += empty_width;
}
break;
}
RID ci = get_canvas_item();
if (rtl && rect.size.width > 0) {
Point2 draw_pos = rect.position;
draw_pos.y += Math::floor((rect.size.y - p_cell.text_buf->get_size().y) * 0.5);
if (p_ol_size > 0 && p_ol_color.a > 0) {
p_cell.text_buf->draw_outline(ci, draw_pos, p_ol_size, p_ol_color);
if (rtl) {
if (ts.width > 0) {
Point2 draw_pos = rect.position;
draw_pos.y += Math::floor((rect.size.y - p_cell.text_buf->get_size().y) * 0.5);
if (p_ol_size > 0 && p_ol_color.a > 0) {
p_cell.text_buf->draw_outline(ci, draw_pos, p_ol_size, p_ol_color);
}
p_cell.text_buf->draw(ci, draw_pos, p_color);
}
p_cell.text_buf->draw(ci, draw_pos, p_color);
rect.position.x += ts.width + theme_cache.h_separation;
rect.size.x -= ts.width + theme_cache.h_separation;
}
if (p_cell.icon.is_valid()) {
p_cell.draw_icon(ci, rect.position + Size2i(0, Math::floor((real_t)(rect.size.y - bmsize.y) / 2)), bmsize, p_icon_color);
rect.position.x += bmsize.x + theme_cache.h_separation;
rect.size.x -= bmsize.x + theme_cache.h_separation;
p_cell.draw_icon(ci, rect.position + Size2i(0, Math::floor((real_t)(rect.size.y - icon_size.y) / 2)), icon_size, p_icon_color);
rect.position.x += icon_size.x + theme_cache.h_separation;
}
if (!rtl && rect.size.width > 0) {
if (!rtl && ts.width > 0) {
Point2 draw_pos = rect.position;
draw_pos.y += Math::floor((rect.size.y - p_cell.text_buf->get_size().y) * 0.5);
if (p_ol_size > 0 && p_ol_color.a > 0) {