Fail when submit or sync called on main rendering device
Fail if submit or sync called multiple times in a row
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@ -88,6 +88,9 @@ private:
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RenderingDeviceDriver *driver = nullptr;
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RenderingContextDriver::Device device;
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bool local_device_processing = false;
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bool is_main_instance = false;
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protected:
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static void _bind_methods();
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