Use SceneStringName in more places
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@ -180,7 +180,7 @@ FileSystemList::FileSystemList() {
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line_editor = memnew(LineEdit);
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line_editor->set_v_size_flags(SIZE_EXPAND_FILL);
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popup_editor_vb->add_child(line_editor);
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line_editor->connect("text_submitted", callable_mp(this, &FileSystemList::_line_editor_submit));
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line_editor->connect(SceneStringName(text_submitted), callable_mp(this, &FileSystemList::_line_editor_submit));
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popup_editor->connect("popup_hide", callable_mp(this, &FileSystemList::_text_editor_popup_modal_close));
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}
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@ -512,7 +512,7 @@ void FileSystemDock::_notification(int p_what) {
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button_hist_prev->connect(SceneStringName(pressed), callable_mp(this, &FileSystemDock::_bw_history));
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file_list_popup->connect(SceneStringName(id_pressed), callable_mp(this, &FileSystemDock::_file_list_rmb_option));
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tree_popup->connect(SceneStringName(id_pressed), callable_mp(this, &FileSystemDock::_tree_rmb_option));
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current_path_line_edit->connect("text_submitted", callable_mp(this, &FileSystemDock::_navigate_to_path).bind(false));
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current_path_line_edit->connect(SceneStringName(text_submitted), callable_mp(this, &FileSystemDock::_navigate_to_path).bind(false));
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always_show_folders = bool(EDITOR_GET("docks/filesystem/always_show_folders"));
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@ -3281,7 +3281,7 @@ void FileSystemDock::_file_and_folders_fill_popup(PopupMenu *p_popup, const Vect
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if (cached_valid_conversion_targets.size() > CONVERSION_SUBMENU_THRESHOLD) {
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container_menu = memnew(PopupMenu);
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container_menu->connect("id_pressed", callable_mp(this, &FileSystemDock::_generic_rmb_option_selected));
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container_menu->connect(SceneStringName(id_pressed), callable_mp(this, &FileSystemDock::_generic_rmb_option_selected));
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p_popup->add_submenu_node_item(TTR("Convert to..."), container_menu, FILE_NEW);
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conversion_string_template = "%s";
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