[GDnative] remove useless (and illegal !) STL include
This commit is contained in:
@ -31,7 +31,6 @@
|
||||
#ifndef PLUGINSCRIPT_SCRIPT_H
|
||||
#define PLUGINSCRIPT_SCRIPT_H
|
||||
|
||||
#include <iostream>
|
||||
// Godot imports
|
||||
#include "core/script_language.h"
|
||||
// PluginScript imports
|
||||
|
||||
Reference in New Issue
Block a user