Rename Curve/Curve2D/Curve3D/Gradient interpolate() to sample()
"sampling" is a more accurate term than "interpolating" for what's happening when using that function.
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@ -1852,13 +1852,13 @@ CSGBrush *CSGPolygon3D::_build_brush() {
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base_xform = path->get_global_transform();
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}
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Vector3 current_point = curve->interpolate_baked(0);
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Vector3 next_point = curve->interpolate_baked(extrusion_step);
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Vector3 current_point = curve->sample_baked(0);
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Vector3 next_point = curve->sample_baked(extrusion_step);
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Vector3 current_up = Vector3(0, 1, 0);
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Vector3 direction = next_point - current_point;
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if (path_joined) {
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Vector3 last_point = curve->interpolate_baked(curve->get_baked_length());
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Vector3 last_point = curve->sample_baked(curve->get_baked_length());
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direction = next_point - last_point;
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}
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@ -1869,7 +1869,7 @@ CSGBrush *CSGPolygon3D::_build_brush() {
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case PATH_ROTATION_PATH:
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break;
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case PATH_ROTATION_PATH_FOLLOW:
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current_up = curve->interpolate_baked_up_vector(0);
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current_up = curve->sample_baked_up_vector(0);
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break;
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}
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@ -1931,9 +1931,9 @@ CSGBrush *CSGPolygon3D::_build_brush() {
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}
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}
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Vector3 previous_point = curve->interpolate_baked(previous_offset);
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Vector3 current_point = curve->interpolate_baked(current_offset);
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Vector3 next_point = curve->interpolate_baked(next_offset);
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Vector3 previous_point = curve->sample_baked(previous_offset);
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Vector3 current_point = curve->sample_baked(current_offset);
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Vector3 next_point = curve->sample_baked(next_offset);
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Vector3 current_up = Vector3(0, 1, 0);
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Vector3 direction = next_point - previous_point;
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Vector3 current_dir = (current_point - previous_point).normalized();
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@ -1956,7 +1956,7 @@ CSGBrush *CSGPolygon3D::_build_brush() {
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case PATH_ROTATION_PATH:
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break;
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case PATH_ROTATION_PATH_FOLLOW:
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current_up = curve->interpolate_baked_up_vector(current_offset);
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current_up = curve->sample_baked_up_vector(current_offset);
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break;
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}
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