wslay: Sync with upstream 0e7d106ff

0e7d106ff8

Just a couple style fixes. Updating only so we know we don't have to review changes
since upstream development seems dormant.
This commit is contained in:
Rémi Verschelde
2023-05-22 14:42:26 +02:00
parent 65fa775ff6
commit adfc46db4d
4 changed files with 14 additions and 6 deletions

View File

@ -1,10 +1,18 @@
#ifndef CONFIG_H
#define CONFIG_H
// -- GODOT start --
/* This configuration file is custom written for Godot.
* When updating the library, generate it with CMake upstream and compare
* the contents to see if new options should be backported here.
*/
// Those are handled in our SCsub.
/* #undef HAVE_ARPA_INET_H */
/* #undef HAVE_NETINET_IN_H */
/* #undef HAVE_WINSOCK2_H */
#ifdef BIG_ENDIAN_ENABLED
#define WORDS_BIGENDIAN
#endif
// -- GODOT end --
#endif /* CONFIG_H */

View File

@ -485,7 +485,7 @@ void wslay_event_config_set_max_recv_msg_length(wslay_event_context_ptr ctx,
uint64_t val);
/*
* Sets callbacks to ctx. The callbacks previouly set by this function
* Sets callbacks to ctx. The callbacks previously set by this function
* or wslay_event_context_server_init() or
* wslay_event_context_client_init() are replaced with callbacks.
*/

View File

@ -109,7 +109,7 @@ ssize_t wslay_frame_send(wslay_frame_context_ptr ctx,
int flags = 0;
if (iocb->data_length > 0) {
flags |= WSLAY_MSG_MORE;
};
}
r = ctx->callbacks.send_callback(ctx->oheadermark, (size_t)len, flags,
ctx->user_data);
if (r > 0) {