Make conversions from LocalVector to Vector explicit.
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@ -139,7 +139,7 @@ void AnimationNode::get_child_nodes(List<ChildNode> *r_child_nodes) {
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void AnimationNode::blend_animation(const StringName &p_animation, AnimationMixer::PlaybackInfo p_playback_info) {
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ERR_FAIL_NULL(process_state);
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p_playback_info.track_weights = node_state.track_weights;
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p_playback_info.track_weights = Vector<real_t>(node_state.track_weights);
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process_state->tree->make_animation_instance(p_animation, p_playback_info);
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}
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