Merge pull request #110360 from zorbathut/pr/memorybarrierrename
Rename RDD::MemoryBarrier to avoid conflicts with the Windows headers.
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@ -339,7 +339,8 @@ public:
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BARRIER_ACCESS_STORAGE_CLEAR_BIT = (1 << 27),
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};
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struct MemoryBarrier {
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// https://github.com/godotengine/godot/pull/110360 - "MemoryBarrier" conflicts with Windows header defines
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struct MemoryAccessBarrier {
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BitField<BarrierAccessBits> src_access = {};
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BitField<BarrierAccessBits> dst_access = {};
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};
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@ -365,7 +366,7 @@ public:
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CommandBufferID p_cmd_buffer,
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BitField<PipelineStageBits> p_src_stages,
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BitField<PipelineStageBits> p_dst_stages,
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VectorView<MemoryBarrier> p_memory_barriers,
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VectorView<MemoryAccessBarrier> p_memory_barriers,
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VectorView<BufferBarrier> p_buffer_barriers,
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VectorView<TextureBarrier> p_texture_barriers) = 0;
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@ -1318,7 +1318,7 @@ void RenderingDeviceGraph::_group_barriers_for_render_commands(RDD::CommandBuffe
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return;
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}
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const VectorView<RDD::MemoryBarrier> memory_barriers = !is_memory_barrier_empty ? barrier_group.memory_barrier : VectorView<RDD::MemoryBarrier>();
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const VectorView<RDD::MemoryAccessBarrier> memory_barriers = !is_memory_barrier_empty ? barrier_group.memory_barrier : VectorView<RDD::MemoryAccessBarrier>();
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const VectorView<RDD::TextureBarrier> texture_barriers = barrier_group.normalization_barriers.is_empty() ? barrier_group.transition_barriers : barrier_group.normalization_barriers;
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#if USE_BUFFER_BARRIERS
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const VectorView<RDD::BufferBarrier> buffer_barriers = !are_buffer_barriers_empty ? barrier_group.buffer_barriers : VectorView<RDD::BufferBarrier>();
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@ -1330,7 +1330,7 @@ void RenderingDeviceGraph::_group_barriers_for_render_commands(RDD::CommandBuffe
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bool separate_texture_barriers = !barrier_group.normalization_barriers.is_empty() && !barrier_group.transition_barriers.is_empty();
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if (separate_texture_barriers) {
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driver->command_pipeline_barrier(p_command_buffer, barrier_group.src_stages, barrier_group.dst_stages, VectorView<RDD::MemoryBarrier>(), VectorView<RDD::BufferBarrier>(), barrier_group.transition_barriers);
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driver->command_pipeline_barrier(p_command_buffer, barrier_group.src_stages, barrier_group.dst_stages, VectorView<RDD::MemoryAccessBarrier>(), VectorView<RDD::BufferBarrier>(), barrier_group.transition_barriers);
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}
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}
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@ -104,7 +104,7 @@ public:
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Type type = TYPE_NONE;
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int32_t adjacent_command_list_index = -1;
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RDD::MemoryBarrier memory_barrier;
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RDD::MemoryAccessBarrier memory_barrier;
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int32_t normalization_barrier_index = -1;
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int normalization_barrier_count = 0;
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int32_t transition_barrier_index = -1;
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@ -663,7 +663,7 @@ private:
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struct BarrierGroup {
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BitField<RDD::PipelineStageBits> src_stages = {};
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BitField<RDD::PipelineStageBits> dst_stages = {};
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RDD::MemoryBarrier memory_barrier;
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RDD::MemoryAccessBarrier memory_barrier;
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LocalVector<RDD::TextureBarrier> normalization_barriers;
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LocalVector<RDD::TextureBarrier> transition_barriers;
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#if USE_BUFFER_BARRIERS
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