Style: Replaces uses of 0/NULL by nullptr (C++11)
Using clang-tidy's `modernize-use-nullptr`. https://clang.llvm.org/extra/clang-tidy/checks/modernize-use-nullptr.html
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@ -303,7 +303,7 @@ MainLoop *test() {
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if (cmdlargs.empty()) {
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//try editor!
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print_line("usage: godot -test shader_lang <shader>");
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return NULL;
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return nullptr;
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}
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String test = cmdlargs.back()->get();
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@ -311,7 +311,7 @@ MainLoop *test() {
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FileAccess *fa = FileAccess::open(test, FileAccess::READ);
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if (!fa) {
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ERR_FAIL_V(NULL);
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ERR_FAIL_V(nullptr);
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}
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String code;
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@ -339,13 +339,13 @@ MainLoop *test() {
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if (err) {
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print_line("Error at line: " + rtos(sl.get_error_line()) + ": " + sl.get_error_text());
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return NULL;
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return nullptr;
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} else {
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String code2;
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recreate_code(&code2, sl.get_shader());
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print_line("code:\n\n" + code2);
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}
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return NULL;
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return nullptr;
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}
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} // namespace TestShaderLang
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