Update copyright statements to 2020
Happy new year to the wonderful Godot community! We're starting a new decade with a well-established, non-profit, free and open source game engine, and tons of further improvements in the pipeline from hundreds of contributors. Godot will keep getting better, and we're looking forward to all the games that the community will keep developing and releasing with it.
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4
misc/dist/ios_xcode/godot_ios/dummy.cpp
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4
misc/dist/ios_xcode/godot_ios/dummy.cpp
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@ -5,8 +5,8 @@
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
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/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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@ -1,5 +1,5 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<!-- Copyright 2017-2019 Rémi Verschelde <akien@godotengine.org> -->
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<!-- Copyright 2017-2020 Rémi Verschelde <akien@godotengine.org> -->
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<component type="desktop">
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<id>org.godotengine.Godot</id>
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<metadata_license>CC0-1.0</metadata_license>
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4
misc/dist/osx_tools.app/Contents/Info.plist
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misc/dist/osx_tools.app/Contents/Info.plist
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@ -9,7 +9,7 @@
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<key>CFBundleName</key>
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<string>Godot</string>
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<key>CFBundleGetInfoString</key>
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<string>(c) 2007-2019 Juan Linietsky, Ariel Manzur & Godot Engine contributors</string>
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<string>(c) 2007-2020 Juan Linietsky, Ariel Manzur & Godot Engine contributors</string>
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<key>CFBundleIconFile</key>
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<string>Godot.icns</string>
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<key>CFBundleIdentifier</key>
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@ -31,7 +31,7 @@
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<key>NSRequiresAquaSystemAppearance</key>
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<false />
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<key>NSHumanReadableCopyright</key>
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<string>© 2007-2019 Juan Linietsky, Ariel Manzur & Godot Engine contributors</string>
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<string>© 2007-2020 Juan Linietsky, Ariel Manzur & Godot Engine contributors</string>
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<key>LSMinimumSystemVersion</key>
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<string>10.9.0</string>
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<key>LSMinimumSystemVersionByArchitecture</key>
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@ -9,8 +9,8 @@ header = """\
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
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/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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