Update copyright statements to 2020
Happy new year to the wonderful Godot community! We're starting a new decade with a well-established, non-profit, free and open source game engine, and tons of further improvements in the pipeline from hundreds of contributors. Godot will keep getting better, and we're looking forward to all the games that the community will keep developing and releasing with it.
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@ -43,8 +43,8 @@ Source: https://github.com/godotengine/godot
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Files: *
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Comment: Godot Engine
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Copyright: 2007-2019, Juan Linietsky, Ariel Manzur.
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2014-2019, Godot Engine contributors.
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Copyright: 2007-2020, Juan Linietsky, Ariel Manzur.
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2014-2020, Godot Engine contributors.
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License: Expat
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Files: ./icon.png
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@ -77,8 +77,8 @@ Files: ./platform/android/power_android.cpp
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./platform/x11/power_x11.cpp
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Comment: Simple DirectMedia Layer
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Copyright: 1997-2017, Sam Lantinga
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2007-2019, Juan Linietsky, Ariel Manzur.
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2014-2019, Godot Engine contributors.
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2007-2020, Juan Linietsky, Ariel Manzur.
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2014-2020, Godot Engine contributors.
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License: Expat and Zlib
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Files: ./scene/animation/tween_interpolaters.cpp
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@ -98,16 +98,16 @@ Files: ./servers/physics/gjk_epa.cpp
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./servers/physics/joints/slider_joint_sw.h
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Comment: Bullet Continuous Collision Detection and Physics Library
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Copyright: 2003-2008, Erwin Coumans
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2007-2019, Juan Linietsky, Ariel Manzur.
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2014-2019, Godot Engine contributors.
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2007-2020, Juan Linietsky, Ariel Manzur.
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2014-2020, Godot Engine contributors.
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License: Expat and Zlib
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Files: ./servers/physics/joints/cone_twist_joint_sw.cpp
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./servers/physics/joints/cone_twist_joint_sw.h
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Comment: Bullet Continuous Collision Detection and Physics Library
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Copyright: 2007, Starbreeze Studios
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2007-2019, Juan Linietsky, Ariel Manzur.
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2014-2019, Godot Engine contributors.
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2007-2020, Juan Linietsky, Ariel Manzur.
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2014-2020, Godot Engine contributors.
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License: Expat and Zlib
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Files: ./thirdparty/assimp/
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