First version of Profiler
It is now possible to profile GDScript as well as some parts of Godot internals.
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@ -562,7 +562,9 @@ public:
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INFO_ACTIVE_OBJECTS,
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INFO_COLLISION_PAIRS,
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INFO_ISLAND_COUNT
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INFO_ISLAND_COUNT,
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INFO_STEP_TIME,
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INFO_BROAD_PHASE_TIME
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};
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virtual int get_process_info(ProcessInfo p_info)=0;
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