Merge pull request #101174 from Repiteo/style/objc-import-syntax

Style: Standardize Obj-C `#import` syntax
This commit is contained in:
Thaddeus Crews
2025-03-10 10:01:02 -05:00
39 changed files with 93 additions and 91 deletions

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@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "crash_handler_macos.h"
#import "crash_handler_macos.h"
#include "core/config/project_settings.h"
#include "core/os/os.h"
@ -50,8 +50,8 @@
#include <signal.h>
#include <stdlib.h>
#include <mach-o/dyld.h>
#include <mach-o/getsect.h>
#import <mach-o/dyld.h>
#import <mach-o/getsect.h>
static uint64_t load_address() {
const struct segment_command_64 *cmd = getsegbyname("__TEXT");

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@ -28,12 +28,12 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "dir_access_macos.h"
#include "core/config/project_settings.h"
#import "dir_access_macos.h"
#if defined(UNIX_ENABLED)
#include "core/config/project_settings.h"
#include <errno.h>
#import <AppKit/NSWorkspace.h>

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@ -38,16 +38,16 @@
#include "gl_manager_macos_legacy.h"
#endif // GLES3_ENABLED
#include "native_menu_macos.h"
#import "native_menu_macos.h"
#if defined(RD_ENABLED)
#include "servers/rendering/rendering_device.h"
#if defined(VULKAN_ENABLED)
#include "rendering_context_driver_vulkan_macos.h"
#import "rendering_context_driver_vulkan_macos.h"
#endif // VULKAN_ENABLED
#if defined(METAL_ENABLED)
#include "drivers/metal/rendering_context_driver_metal.h"
#import "drivers/metal/rendering_context_driver_metal.h"
#endif
#endif // RD_ENABLED

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@ -28,19 +28,19 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "display_server_macos.h"
#import "display_server_macos.h"
#include "godot_button_view.h"
#include "godot_content_view.h"
#include "godot_menu_delegate.h"
#include "godot_menu_item.h"
#include "godot_open_save_delegate.h"
#include "godot_status_item.h"
#include "godot_window.h"
#include "godot_window_delegate.h"
#include "key_mapping_macos.h"
#include "os_macos.h"
#include "tts_macos.h"
#import "godot_button_view.h"
#import "godot_content_view.h"
#import "godot_menu_delegate.h"
#import "godot_menu_item.h"
#import "godot_open_save_delegate.h"
#import "godot_status_item.h"
#import "godot_window.h"
#import "godot_window_delegate.h"
#import "key_mapping_macos.h"
#import "os_macos.h"
#import "tts_macos.h"
#include "core/config/project_settings.h"
#include "core/io/marshalls.h"

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@ -38,9 +38,9 @@
#include "drivers/egl/egl_manager.h"
#include "servers/display_server.h"
#include <AppKit/AppKit.h>
#include <ApplicationServices/ApplicationServices.h>
#include <CoreVideo/CoreVideo.h>
#import <AppKit/AppKit.h>
#import <ApplicationServices/ApplicationServices.h>
#import <CoreVideo/CoreVideo.h>
class GLManagerANGLE_MacOS : public EGLManager {
private:

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@ -28,14 +28,14 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "gl_manager_macos_angle.h"
#import "gl_manager_macos_angle.h"
#if defined(MACOS_ENABLED) && defined(GLES3_ENABLED)
#include <stdio.h>
#include <stdlib.h>
#include <EGL/eglext_angle.h>
#import <EGL/eglext_angle.h>
const char *GLManagerANGLE_MacOS::_get_platform_extension_name() const {
return "EGL_ANGLE_platform_angle";

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@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "gl_manager_macos_legacy.h"
#import "gl_manager_macos_legacy.h"
#if defined(MACOS_ENABLED) && defined(GLES3_ENABLED)

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@ -28,9 +28,9 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "godot_application.h"
#import "godot_application.h"
#include "display_server_macos.h"
#import "display_server_macos.h"
@implementation GodotApplication

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@ -28,11 +28,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "godot_application_delegate.h"
#import "godot_application_delegate.h"
#include "display_server_macos.h"
#include "native_menu_macos.h"
#include "os_macos.h"
#import "display_server_macos.h"
#import "native_menu_macos.h"
#import "os_macos.h"
@implementation GodotApplicationDelegate

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@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "godot_button_view.h"
#import "godot_button_view.h"
@implementation GodotButtonView

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@ -28,10 +28,10 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "godot_content_view.h"
#import "godot_content_view.h"
#include "display_server_macos.h"
#include "key_mapping_macos.h"
#import "display_server_macos.h"
#import "key_mapping_macos.h"
#include "main/main.h"

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@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "os_macos.h"
#import "os_macos.h"
#include "main/main.h"

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@ -28,12 +28,12 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "godot_menu_delegate.h"
#import "godot_menu_delegate.h"
#include "display_server_macos.h"
#include "godot_menu_item.h"
#include "key_mapping_macos.h"
#include "native_menu_macos.h"
#import "display_server_macos.h"
#import "godot_menu_item.h"
#import "key_mapping_macos.h"
#import "native_menu_macos.h"
@implementation GodotMenuDelegate

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@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "godot_menu_item.h"
#import "godot_menu_item.h"
@implementation GodotMenuItem

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@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "godot_open_save_delegate.h"
#import "godot_open_save_delegate.h"
@implementation GodotOpenSaveDelegate

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@ -28,9 +28,9 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "godot_status_item.h"
#import "godot_status_item.h"
#include "display_server_macos.h"
#import "display_server_macos.h"
@implementation GodotStatusItemDelegate

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@ -28,9 +28,9 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "godot_window.h"
#import "godot_window.h"
#include "display_server_macos.h"
#import "display_server_macos.h"
@implementation GodotWindow

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@ -28,11 +28,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "godot_window_delegate.h"
#import "godot_window_delegate.h"
#include "display_server_macos.h"
#include "godot_button_view.h"
#include "godot_window.h"
#import "display_server_macos.h"
#import "godot_button_view.h"
#import "godot_window.h"
@implementation GodotWindowDelegate

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@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "key_mapping_macos.h"
#import "key_mapping_macos.h"
#include "core/templates/hash_map.h"
#include "core/templates/hash_set.h"

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@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "macos_terminal_logger.h"
#import "macos_terminal_logger.h"
#ifdef MACOS_ENABLED

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@ -28,11 +28,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "native_menu_macos.h"
#import "native_menu_macos.h"
#include "display_server_macos.h"
#include "godot_menu_item.h"
#include "key_mapping_macos.h"
#import "display_server_macos.h"
#import "godot_menu_item.h"
#import "key_mapping_macos.h"
#include "scene/resources/image_texture.h"

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@ -28,13 +28,13 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "os_macos.h"
#import "os_macos.h"
#include "dir_access_macos.h"
#include "display_server_macos.h"
#include "godot_application.h"
#include "godot_application_delegate.h"
#include "macos_terminal_logger.h"
#import "dir_access_macos.h"
#import "display_server_macos.h"
#import "godot_application.h"
#import "godot_application_delegate.h"
#import "macos_terminal_logger.h"
#include "core/crypto/crypto_core.h"
#include "core/version_generated.gen.h"
@ -42,7 +42,7 @@
#include <dlfcn.h>
#include <libproc.h>
#include <mach-o/dyld.h>
#import <mach-o/dyld.h>
#include <os/log.h>
#include <sys/sysctl.h>

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@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "rendering_context_driver_vulkan_macos.h"
#import "rendering_context_driver_vulkan_macos.h"
#ifdef VULKAN_ENABLED

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@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "tts_macos.h"
#import "tts_macos.h"
@implementation TTS_MacOS