Class reference: snake_case .gd filenames, _on_*
This is for: https://github.com/godotengine/godot-docs/issues/6245
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@ -18,7 +18,7 @@
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func _ready():
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# We assume this node has a button as a child.
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# This button is for the user to consent to entering immersive VR mode.
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$Button.pressed.connect(self._on_Button_pressed)
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$Button.pressed.connect(self._on_button_pressed)
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webxr_interface = XRServer.find_interface("WebXR")
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if webxr_interface:
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@ -38,7 +38,7 @@
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if session_mode == 'immersive-vr':
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vr_supported = supported
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func _on_Button_pressed():
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func _on_button_pressed():
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if not vr_supported:
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OS.alert("Your browser doesn't support VR")
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return
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