Deprecate the pointless unsafe threading model for rendering
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@ -103,7 +103,7 @@ protected:
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friend int test_main(int argc, char *argv[]);
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HasServerFeatureCallback has_server_feature_callback = nullptr;
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RenderThreadMode _render_thread_mode = RENDER_THREAD_SAFE;
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bool _separate_thread_render = false;
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// Functions used by Main to initialize/deinitialize the OS.
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void add_logger(Logger *p_logger);
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@ -261,7 +261,7 @@ public:
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virtual uint64_t get_static_memory_peak_usage() const;
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virtual Dictionary get_memory_info() const;
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RenderThreadMode get_render_thread_mode() const { return _render_thread_mode; }
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bool is_separate_thread_rendering_enabled() const { return _separate_thread_render; }
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virtual String get_locale() const;
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String get_locale_language() const;
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