Duplicate Arrays and Dictionaries when instancing scene in editor

Also, add deep (=false) parameter to Array.duplicate and Dictionary.duplicate

Fixes #13971
This commit is contained in:
Bojidar Marinov
2018-03-09 21:16:08 +02:00
parent b842369442
commit 9f6c0c6eae
11 changed files with 32 additions and 28 deletions

View File

@ -338,6 +338,7 @@ public:
}
void zero();
Variant duplicate(bool deep = false) const;
static void blend(const Variant &a, const Variant &b, float c, Variant &r_dst);
static void interpolate(const Variant &a, const Variant &b, float c, Variant &r_dst);