Remove get_stack_bottom
It's not used in godot-nim any longer and there were no other uses for it.
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@ -606,10 +606,6 @@ bool OS::has_feature(const String &p_feature) {
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return false;
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}
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void *OS::get_stack_bottom() const {
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return _stack_bottom;
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}
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OS::OS() {
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void *volatile stack_bottom;
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