Modernize Thread
- Based on C++11's `thread` and `thread_local` - No more need to allocate-deallocate or check for null - No pointer anymore, just a member variable - Platform-specific implementations no longer needed (except for the few cases of non-portable functions) - Simpler for `NO_THREADS` - Thread ids are now the same across platforms (main is 1; others follow)
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@ -39,7 +39,6 @@
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#include "core/version_generated.gen.h"
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#include "drivers/windows/dir_access_windows.h"
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#include "drivers/windows/file_access_windows.h"
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#include "drivers/windows/thread_windows.h"
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#include "joypad_windows.h"
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#include "lang_table.h"
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#include "main/main.h"
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@ -176,8 +175,6 @@ void OS_Windows::initialize() {
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//RedirectIOToConsole();
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ThreadWindows::make_default();
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FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_RESOURCES);
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FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_USERDATA);
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FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_FILESYSTEM);
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