Modernize Thread

- Based on C++11's `thread` and `thread_local`
- No more need to allocate-deallocate or check for null
- No pointer anymore, just a member variable
- Platform-specific implementations no longer needed (except for the few cases of non-portable functions)
- Simpler for `NO_THREADS`
- Thread ids are now the same across platforms (main is 1; others follow)
This commit is contained in:
Pedro J. Estébanez
2021-01-19 13:29:41 +01:00
parent 6ddfc8e718
commit 99fe462452
87 changed files with 385 additions and 1056 deletions

View File

@ -397,7 +397,7 @@ Error AudioDriverWASAPI::init() {
exit_thread = false;
thread_exited = false;
thread = Thread::create(thread_func, this);
thread.start(thread_func, this);
return OK;
}
@ -767,13 +767,8 @@ void AudioDriverWASAPI::unlock() {
}
void AudioDriverWASAPI::finish() {
if (thread) {
exit_thread = true;
Thread::wait_to_finish(thread);
memdelete(thread);
thread = nullptr;
}
exit_thread = true;
thread.wait_to_finish();
finish_capture_device();
finish_render_device();

View File

@ -64,7 +64,7 @@ class AudioDriverWASAPI : public AudioDriver {
AudioDeviceWASAPI audio_output;
Mutex mutex;
Thread *thread = nullptr;
Thread thread;
Vector<int32_t> samples_in;