Remove extraneous includes from texture.h.

This commit is contained in:
Lukas Tenbrink
2025-10-10 17:19:55 +02:00
parent 295e465fe4
commit 985e6178b4
33 changed files with 48 additions and 8 deletions

View File

@ -32,6 +32,8 @@
#include "noise.h"
#include "servers/rendering/rendering_server.h"
NoiseTexture2D::NoiseTexture2D() {
noise = Ref<Noise>();

View File

@ -33,6 +33,7 @@
#include "noise.h"
#include "core/object/ref_counted.h"
#include "scene/resources/gradient.h"
#include "scene/resources/texture.h"
class NoiseTexture2D : public Texture2D {

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@ -32,6 +32,8 @@
#include "noise.h"
#include "servers/rendering/rendering_server.h"
NoiseTexture3D::NoiseTexture3D() {
noise = Ref<Noise>();

View File

@ -33,6 +33,7 @@
#include "noise.h"
#include "core/object/ref_counted.h"
#include "scene/resources/gradient.h"
#include "scene/resources/texture.h"
class NoiseTexture3D : public Texture3D {