Several performance improvements, mainly in loading and instancing scenes and resources.

A general speedup should be apparent, with even more peformance increase when compiling optimized.

WARNING: Tested and it seems to work, but if something breaks, please report.
This commit is contained in:
Juan Linietsky
2015-06-29 00:29:49 -03:00
parent 2b64f73b04
commit 95047562d7
62 changed files with 475 additions and 294 deletions

View File

@ -225,11 +225,11 @@ void Button::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_text_align"),&Button::get_text_align);
ObjectTypeDB::bind_method(_MD("is_flat"),&Button::is_flat);
ADD_PROPERTY( PropertyInfo( Variant::STRING, "text", PROPERTY_HINT_NONE,"",PROPERTY_USAGE_DEFAULT_INTL ), _SCS("set_text"),_SCS("get_text") );
ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "icon", PROPERTY_HINT_RESOURCE_TYPE, "Texture" ), _SCS("set_button_icon"),_SCS("get_button_icon") );
ADD_PROPERTYNZ( PropertyInfo( Variant::STRING, "text", PROPERTY_HINT_NONE,"",PROPERTY_USAGE_DEFAULT_INTL ), _SCS("set_text"),_SCS("get_text") );
ADD_PROPERTYNZ( PropertyInfo( Variant::OBJECT, "icon", PROPERTY_HINT_RESOURCE_TYPE, "Texture" ), _SCS("set_button_icon"),_SCS("get_button_icon") );
ADD_PROPERTY( PropertyInfo( Variant::BOOL, "flat" ), _SCS("set_flat"),_SCS("is_flat") );
ADD_PROPERTY( PropertyInfo( Variant::BOOL, "clip_text" ), _SCS("set_clip_text"),_SCS("get_clip_text") );
ADD_PROPERTY( PropertyInfo( Variant::INT, "align",PROPERTY_HINT_ENUM,"Left,Center,Right" ), _SCS("set_text_align"),_SCS("get_text_align") );
ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "clip_text" ), _SCS("set_clip_text"),_SCS("get_clip_text") );
ADD_PROPERTYNO( PropertyInfo( Variant::INT, "align",PROPERTY_HINT_ENUM,"Left,Center,Right" ), _SCS("set_text_align"),_SCS("get_text_align") );
}