[iOS/macOS] Add option to automatically build (and sign / archive) bundles.

This commit is contained in:
bruvzg
2023-12-11 20:50:44 +02:00
parent dfe226b933
commit 94238d0462
9 changed files with 498 additions and 69 deletions

View File

@ -182,7 +182,6 @@ opts.Add(BoolVariable("debug_symbols", "Build with debugging symbols", False))
opts.Add(BoolVariable("separate_debug_symbols", "Extract debugging symbols to a separate file", False))
opts.Add(EnumVariable("lto", "Link-time optimization (production builds)", "none", ("none", "auto", "thin", "full")))
opts.Add(BoolVariable("production", "Set defaults to build Godot for use in production", False))
opts.Add(BoolVariable("generate_apk", "Generate an APK/AAB after building Android library by calling Gradle", False))
opts.Add(BoolVariable("threads", "Enable threading support", True))
# Components