Fixes for new two-dash long command line arguments

- Fixes some single-dash leftovers that were missed in the previous commit
- Reorder the help output for clarity, and document missing options
- Drop obsolete options: --noop, --pack, --editor-scene, --level, --import, --import-script, --no-quit
- Improve error message on malformed arguments and do not display help on error
- Always use long form of arguments when starting a new Godot process from C++, for clarity and easy grepping
- Cleanup obsolete code here and there
This commit is contained in:
Rémi Verschelde
2017-08-19 16:45:03 +02:00
parent 1d757c43d7
commit 93f1fb1c2f
16 changed files with 169 additions and 282 deletions

View File

@ -58,7 +58,7 @@ Error EditorRun::run(const String &p_scene, const String p_custom_args, const Li
args.push_back(itos(OS::get_singleton()->get_process_id()));
if (debug_collisions) {
args.push_back("--debug-collision");
args.push_back("--debug-collisions");
}
if (debug_navigation) {
@ -66,7 +66,6 @@ Error EditorRun::run(const String &p_scene, const String p_custom_args, const Li
}
int screen = EditorSettings::get_singleton()->get("run/window_placement/screen");
if (screen == 0) {
screen = OS::get_singleton()->get_current_screen();
} else {
@ -78,7 +77,6 @@ Error EditorRun::run(const String &p_scene, const String p_custom_args, const Li
screen_rect.size = OS::get_singleton()->get_screen_size(screen);
Size2 desired_size;
desired_size.x = ProjectSettings::get_singleton()->get("display/window/size/width");
desired_size.y = ProjectSettings::get_singleton()->get("display/window/size/height");
@ -95,39 +93,39 @@ Error EditorRun::run(const String &p_scene, const String p_custom_args, const Li
switch (window_placement) {
case 0: { // top left
args.push_back("-p");
args.push_back(itos(screen_rect.position.x) + "x" + itos(screen_rect.position.y));
args.push_back("--position");
args.push_back(itos(screen_rect.position.x) + "," + itos(screen_rect.position.y));
} break;
case 1: { // centered
Vector2 pos = screen_rect.position + ((screen_rect.size - desired_size) / 2).floor();
args.push_back("-p");
args.push_back("--position");
args.push_back(itos(pos.x) + "," + itos(pos.y));
} break;
case 2: { // custom pos
Vector2 pos = EditorSettings::get_singleton()->get("run/window_placement/rect_custom_position");
pos += screen_rect.position;
args.push_back("-p");
args.push_back("--position");
args.push_back(itos(pos.x) + "," + itos(pos.y));
} break;
case 3: { // force maximized
Vector2 pos = screen_rect.position;
args.push_back("-p");
args.push_back("--position");
args.push_back(itos(pos.x) + "," + itos(pos.y));
args.push_back("-m");
args.push_back("--maximized");
} break;
case 4: { // force fullscreen
Vector2 pos = screen_rect.position;
args.push_back("-p");
args.push_back("--position");
args.push_back(itos(pos.x) + "," + itos(pos.y));
args.push_back("-f");
args.push_back("--fullscreen");
} break;
}
if (p_breakpoints.size()) {
args.push_back("-b");
args.push_back("--breakpoints");
String bpoints;
for (const List<String>::Element *E = p_breakpoints.front(); E; E = E->next()) {
@ -152,7 +150,7 @@ Error EditorRun::run(const String &p_scene, const String p_custom_args, const Li
String exec = OS::get_singleton()->get_executable_path();
printf("running: %ls", exec.c_str());
printf("Running: %ls", exec.c_str());
for (List<String>::Element *E = args.front(); E; E = E->next()) {
printf(" %ls", E->get().c_str());