Merge pull request #43981 from bruvzg/ctl_font_spacing
[Complex Text Layouts] Adds missing Font::SPACING_* to the controls, align glyphs to pixel grid.
This commit is contained in:
@ -625,7 +625,11 @@ bool TextServerFallback::shaped_text_resize_object(RID p_shaped, Variant p_key,
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sd->width = 0;
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sd->upos = 0;
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sd->uthk = 0;
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for (int i = 0; i < sd->glyphs.size(); i++) {
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int sd_size = sd->glyphs.size();
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const FontDataFallback *fd = nullptr;
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RID prev_rid = RID();
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for (int i = 0; i < sd_size; i++) {
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Glyph gl = sd->glyphs[i];
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Variant key;
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if (gl.count == 1) {
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@ -645,8 +649,8 @@ bool TextServerFallback::shaped_text_resize_object(RID p_shaped, Variant p_key,
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sd->ascent = MAX(sd->ascent, sd->objects[key].rect.size.y);
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} break;
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case VALIGN_CENTER: {
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sd->ascent = MAX(sd->ascent, sd->objects[key].rect.size.y / 2);
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sd->descent = MAX(sd->descent, sd->objects[key].rect.size.y / 2);
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sd->ascent = MAX(sd->ascent, Math::round(sd->objects[key].rect.size.y / 2));
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sd->descent = MAX(sd->descent, Math::round(sd->objects[key].rect.size.y / 2));
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} break;
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case VALIGN_BOTTOM: {
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sd->descent = MAX(sd->descent, sd->objects[key].rect.size.y);
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@ -661,8 +665,8 @@ bool TextServerFallback::shaped_text_resize_object(RID p_shaped, Variant p_key,
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sd->ascent = MAX(sd->ascent, sd->objects[key].rect.size.x);
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} break;
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case VALIGN_CENTER: {
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sd->ascent = MAX(sd->ascent, sd->objects[key].rect.size.x / 2);
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sd->descent = MAX(sd->descent, sd->objects[key].rect.size.x / 2);
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sd->ascent = MAX(sd->ascent, Math::round(sd->objects[key].rect.size.x / 2));
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sd->descent = MAX(sd->descent, Math::round(sd->objects[key].rect.size.x / 2));
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} break;
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case VALIGN_BOTTOM: {
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sd->descent = MAX(sd->descent, sd->objects[key].rect.size.x);
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@ -671,25 +675,28 @@ bool TextServerFallback::shaped_text_resize_object(RID p_shaped, Variant p_key,
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sd->glyphs.write[i].advance = sd->objects[key].rect.size.y;
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}
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} else {
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const FontDataFallback *fd = font_owner.getornull(gl.font_rid);
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if (prev_rid != gl.font_rid) {
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fd = font_owner.getornull(gl.font_rid);
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prev_rid = gl.font_rid;
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}
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if (fd != nullptr) {
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if (sd->orientation == ORIENTATION_HORIZONTAL) {
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sd->ascent = MAX(sd->ascent, fd->get_ascent(gl.font_size));
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sd->descent = MAX(sd->descent, fd->get_descent(gl.font_size));
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} else {
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sd->ascent = MAX(sd->ascent, fd->get_advance(gl.index, gl.font_size).x * 0.5);
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sd->descent = MAX(sd->descent, fd->get_advance(gl.index, gl.font_size).x * 0.5);
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sd->ascent = MAX(sd->ascent, Math::round(fd->get_advance(gl.index, gl.font_size).x * 0.5));
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sd->descent = MAX(sd->descent, Math::round(fd->get_advance(gl.index, gl.font_size).x * 0.5));
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}
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sd->upos = MAX(sd->upos, font_get_underline_position(gl.font_rid, gl.font_size));
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sd->uthk = MAX(sd->uthk, font_get_underline_thickness(gl.font_rid, gl.font_size));
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} else if (sd->preserve_invalid || (sd->preserve_control && is_control(gl.index))) {
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// Glyph not found, replace with hex code box.
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if (sd->orientation == ORIENTATION_HORIZONTAL) {
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sd->ascent = MAX(sd->ascent, get_hex_code_box_size(gl.font_size, gl.index).y * 0.75f);
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sd->descent = MAX(sd->descent, get_hex_code_box_size(gl.font_size, gl.index).y * 0.25f);
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sd->ascent = MAX(sd->ascent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).y * 0.75f));
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sd->descent = MAX(sd->descent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).y * 0.25f));
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} else {
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sd->ascent = MAX(sd->ascent, get_hex_code_box_size(gl.font_size, gl.index).x * 0.5f);
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sd->descent = MAX(sd->descent, get_hex_code_box_size(gl.font_size, gl.index).x * 0.5f);
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sd->ascent = MAX(sd->ascent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).x * 0.5f));
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sd->descent = MAX(sd->descent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).x * 0.5f));
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}
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}
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sd->width += gl.advance * gl.repeat;
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@ -760,21 +767,25 @@ RID TextServerFallback::shaped_text_substr(RID p_shaped, int p_start, int p_leng
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if (p_length > 0) {
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new_sd->text = sd->text.substr(p_start, p_length);
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int sd_size = sd->glyphs.size();
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const Glyph *sd_glyphs = sd->glyphs.ptr();
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for (int i = 0; i < sd->glyphs.size(); i++) {
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if ((sd->glyphs[i].start >= new_sd->start) && (sd->glyphs[i].end <= new_sd->end)) {
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Glyph gl = sd->glyphs[i];
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for (int i = 0; i < sd_size; i++) {
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if ((sd_glyphs[i].start >= new_sd->start) && (sd_glyphs[i].end <= new_sd->end)) {
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Glyph gl = sd_glyphs[i];
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Variant key;
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bool find_embedded = false;
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if (gl.count == 1) {
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for (Map<Variant, ShapedTextData::EmbeddedObject>::Element *E = sd->objects.front(); E; E = E->next()) {
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if (E->get().pos == gl.start) {
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find_embedded = true;
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key = E->key();
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new_sd->objects[key] = E->get();
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break;
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}
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}
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}
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if (key != Variant()) {
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if (find_embedded) {
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if (new_sd->orientation == ORIENTATION_HORIZONTAL) {
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new_sd->objects[key].rect.position.x = new_sd->width;
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new_sd->width += new_sd->objects[key].rect.size.x;
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@ -783,8 +794,8 @@ RID TextServerFallback::shaped_text_substr(RID p_shaped, int p_start, int p_leng
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new_sd->ascent = MAX(new_sd->ascent, new_sd->objects[key].rect.size.y);
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} break;
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case VALIGN_CENTER: {
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new_sd->ascent = MAX(new_sd->ascent, new_sd->objects[key].rect.size.y / 2);
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new_sd->descent = MAX(new_sd->descent, new_sd->objects[key].rect.size.y / 2);
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new_sd->ascent = MAX(new_sd->ascent, Math::round(new_sd->objects[key].rect.size.y / 2));
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new_sd->descent = MAX(new_sd->descent, Math::round(new_sd->objects[key].rect.size.y / 2));
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} break;
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case VALIGN_BOTTOM: {
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new_sd->descent = MAX(new_sd->descent, new_sd->objects[key].rect.size.y);
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@ -798,8 +809,8 @@ RID TextServerFallback::shaped_text_substr(RID p_shaped, int p_start, int p_leng
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new_sd->ascent = MAX(new_sd->ascent, new_sd->objects[key].rect.size.x);
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} break;
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case VALIGN_CENTER: {
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new_sd->ascent = MAX(new_sd->ascent, new_sd->objects[key].rect.size.x / 2);
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new_sd->descent = MAX(new_sd->descent, new_sd->objects[key].rect.size.x / 2);
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new_sd->ascent = MAX(new_sd->ascent, Math::round(new_sd->objects[key].rect.size.x / 2));
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new_sd->descent = MAX(new_sd->descent, Math::round(new_sd->objects[key].rect.size.x / 2));
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} break;
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case VALIGN_BOTTOM: {
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new_sd->descent = MAX(new_sd->descent, new_sd->objects[key].rect.size.x);
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@ -813,17 +824,17 @@ RID TextServerFallback::shaped_text_substr(RID p_shaped, int p_start, int p_leng
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new_sd->ascent = MAX(new_sd->ascent, fd->get_ascent(gl.font_size));
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new_sd->descent = MAX(new_sd->descent, fd->get_descent(gl.font_size));
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} else {
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new_sd->ascent = MAX(new_sd->ascent, fd->get_advance(gl.index, gl.font_size).x * 0.5);
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new_sd->descent = MAX(new_sd->descent, fd->get_advance(gl.index, gl.font_size).x * 0.5);
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new_sd->ascent = MAX(new_sd->ascent, Math::round(fd->get_advance(gl.index, gl.font_size).x * 0.5));
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new_sd->descent = MAX(new_sd->descent, Math::round(fd->get_advance(gl.index, gl.font_size).x * 0.5));
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}
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} else if (new_sd->preserve_invalid || (new_sd->preserve_control && is_control(gl.index))) {
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// Glyph not found, replace with hex code box.
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if (new_sd->orientation == ORIENTATION_HORIZONTAL) {
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new_sd->ascent = MAX(new_sd->ascent, get_hex_code_box_size(gl.font_size, gl.index).y * 0.75f);
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new_sd->descent = MAX(new_sd->descent, get_hex_code_box_size(gl.font_size, gl.index).y * 0.25f);
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new_sd->ascent = MAX(new_sd->ascent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).y * 0.75f));
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new_sd->descent = MAX(new_sd->descent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).y * 0.25f));
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} else {
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new_sd->ascent = MAX(new_sd->ascent, get_hex_code_box_size(gl.font_size, gl.index).x * 0.5f);
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new_sd->descent = MAX(new_sd->descent, get_hex_code_box_size(gl.font_size, gl.index).x * 0.5f);
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new_sd->ascent = MAX(new_sd->ascent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).x * 0.5f));
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new_sd->descent = MAX(new_sd->descent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).x * 0.5f));
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}
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}
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new_sd->width += gl.advance * gl.repeat;
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@ -943,7 +954,7 @@ float TextServerFallback::shaped_text_fit_to_width(RID p_shaped, float p_width,
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if (gl.count > 0) {
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if ((gl.flags & GRAPHEME_IS_SPACE) == GRAPHEME_IS_SPACE) {
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float old_adv = gl.advance;
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gl.advance = MAX(gl.advance + delta_width_per_space, 0.05 * gl.font_size);
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gl.advance = Math::round(MAX(gl.advance + delta_width_per_space, 0.05 * gl.font_size));
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sd->width += (gl.advance - old_adv);
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}
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}
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@ -978,8 +989,10 @@ float TextServerFallback::shaped_text_tab_align(RID p_shaped, const Vector<float
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delta = -1;
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}
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Glyph *gl = sd->glyphs.ptrw();
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for (int i = start; i != end; i += delta) {
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if ((sd->glyphs[i].flags & GRAPHEME_IS_TAB) == GRAPHEME_IS_TAB) {
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if ((gl[i].flags & GRAPHEME_IS_TAB) == GRAPHEME_IS_TAB) {
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float tab_off = 0.f;
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while (tab_off <= off) {
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tab_off += p_tab_stops[tab_index];
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@ -988,13 +1001,13 @@ float TextServerFallback::shaped_text_tab_align(RID p_shaped, const Vector<float
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tab_index = 0;
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}
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}
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float old_adv = sd->glyphs.write[i].advance;
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sd->glyphs.write[i].advance = (tab_off - off);
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sd->width += sd->glyphs.write[i].advance - old_adv;
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float old_adv = gl[i].advance;
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gl[i].advance = tab_off - off;
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sd->width += gl[i].advance - old_adv;
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off = 0;
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continue;
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}
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off += sd->glyphs[i].advance * sd->glyphs[i].repeat;
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off += gl[i].advance * gl[i].repeat;
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}
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return 0.f;
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@ -1012,7 +1025,8 @@ bool TextServerFallback::shaped_text_update_breaks(RID p_shaped) {
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return true; // Noting to do.
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}
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for (int i = 0; i < sd->glyphs.size(); i++) {
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int sd_size = sd->glyphs.size();
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for (int i = 0; i < sd_size; i++) {
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if (sd->glyphs[i].count > 0) {
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char32_t c = sd->text[sd->glyphs[i].start];
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if (is_whitespace(c) && !is_linebreak(c)) {
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@ -1086,8 +1100,8 @@ bool TextServerFallback::shaped_text_shape(RID p_shaped) {
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sd->ascent = MAX(sd->ascent, sd->objects[span.embedded_key].rect.size.y);
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} break;
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case VALIGN_CENTER: {
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sd->ascent = MAX(sd->ascent, sd->objects[span.embedded_key].rect.size.y / 2);
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sd->descent = MAX(sd->descent, sd->objects[span.embedded_key].rect.size.y / 2);
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sd->ascent = MAX(sd->ascent, Math::round(sd->objects[span.embedded_key].rect.size.y / 2));
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sd->descent = MAX(sd->descent, Math::round(sd->objects[span.embedded_key].rect.size.y / 2));
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} break;
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case VALIGN_BOTTOM: {
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sd->descent = MAX(sd->descent, sd->objects[span.embedded_key].rect.size.y);
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@ -1101,8 +1115,8 @@ bool TextServerFallback::shaped_text_shape(RID p_shaped) {
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sd->ascent = MAX(sd->ascent, sd->objects[span.embedded_key].rect.size.x);
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} break;
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case VALIGN_CENTER: {
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sd->ascent = MAX(sd->ascent, sd->objects[span.embedded_key].rect.size.x / 2);
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sd->descent = MAX(sd->descent, sd->objects[span.embedded_key].rect.size.x / 2);
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sd->ascent = MAX(sd->ascent, Math::round(sd->objects[span.embedded_key].rect.size.x / 2));
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sd->descent = MAX(sd->descent, Math::round(sd->objects[span.embedded_key].rect.size.x / 2));
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} break;
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case VALIGN_BOTTOM: {
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sd->descent = MAX(sd->descent, sd->objects[span.embedded_key].rect.size.x);
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@ -1157,14 +1171,14 @@ bool TextServerFallback::shaped_text_shape(RID p_shaped) {
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sd->descent = MAX(sd->descent, fd->get_descent(gl.font_size));
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} else {
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gl.advance = fd->get_advance(gl.index, gl.font_size).y;
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gl.x_off = -fd->get_advance(gl.index, gl.font_size).x * 0.5;
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gl.x_off = -Math::round(fd->get_advance(gl.index, gl.font_size).x * 0.5);
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gl.y_off = fd->get_ascent(gl.font_size);
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sd->ascent = MAX(sd->ascent, fd->get_advance(gl.index, gl.font_size).x * 0.5);
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sd->descent = MAX(sd->descent, fd->get_advance(gl.index, gl.font_size).x * 0.5);
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sd->ascent = MAX(sd->ascent, Math::round(fd->get_advance(gl.index, gl.font_size).x * 0.5));
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sd->descent = MAX(sd->descent, Math::round(fd->get_advance(gl.index, gl.font_size).x * 0.5));
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}
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}
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sd->upos = MAX(sd->upos, font_get_underline_position(gl.font_rid, gl.font_size));
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sd->uthk = MAX(sd->uthk, font_get_underline_thickness(gl.font_rid, gl.font_size));
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sd->upos = MAX(sd->upos, fd->get_underline_position(gl.font_size));
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sd->uthk = MAX(sd->uthk, fd->get_underline_thickness(gl.font_size));
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// Add kerning to previous glyph.
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if (sd->glyphs.size() > 0) {
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@ -1181,12 +1195,12 @@ bool TextServerFallback::shaped_text_shape(RID p_shaped) {
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// Glyph not found, replace with hex code box.
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if (sd->orientation == ORIENTATION_HORIZONTAL) {
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gl.advance = get_hex_code_box_size(gl.font_size, gl.index).x;
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sd->ascent = MAX(sd->ascent, get_hex_code_box_size(gl.font_size, gl.index).y * 0.75f);
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sd->descent = MAX(sd->descent, get_hex_code_box_size(gl.font_size, gl.index).y * 0.25f);
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sd->ascent = MAX(sd->ascent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).y * 0.75f));
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sd->descent = MAX(sd->descent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).y * 0.25f));
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} else {
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gl.advance = get_hex_code_box_size(gl.font_size, gl.index).y;
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sd->ascent = MAX(sd->ascent, get_hex_code_box_size(gl.font_size, gl.index).x * 0.5f);
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sd->descent = MAX(sd->descent, get_hex_code_box_size(gl.font_size, gl.index).x * 0.5f);
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sd->ascent = MAX(sd->ascent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).x * 0.5f));
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sd->descent = MAX(sd->descent, Math::round(get_hex_code_box_size(gl.font_size, gl.index).x * 0.5f));
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}
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}
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sd->width += gl.advance;
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