From 93e575bea306203b605260c2702f995f0dcf5f99 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Wed, 22 Oct 2025 23:53:34 +0200 Subject: [PATCH] Update changelog for 3.6.2 --- CHANGELOG.md | 47 +++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 47 insertions(+) diff --git a/CHANGELOG.md b/CHANGELOG.md index dbab6d2da6d..bdc7535fd40 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -5,6 +5,52 @@ All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/). +## [3.6.2] - TBD + +See the [release announcement](https://godotengine.org/article/maintenance-release-godot-3-6-2) for details. + +### Changed + +#### Network + +- mbedTLS: Update to mbedTLS 3.6.4 ([GH-108382](https://github.com/godotengine/godot/pull/108382)). +- mbedTLS: Update to mbedTLS 3.6.5 ([GH-111845](https://github.com/godotengine/godot/pull/111845)). + +#### Porting + +- Android: Update to target API 35, NDK r28, 16kb page size ([GH-108433](https://github.com/godotengine/godot/pull/108433)). +- Android: Address API 35 UI changes ([GH-110255](https://github.com/godotengine/godot/pull/110255)). +- Android: Set minsdk to 21, workaround `fseeko` error in Opus ([GH-111061](https://github.com/godotengine/godot/pull/111061)). +- iOS: Switch window creation to UIScene ([GH-111103](https://github.com/godotengine/godot/pull/111103)). + +#### Thirdparty + +- Enable builds with miniupnpc API 18 ([GH-100389](https://github.com/godotengine/godot/pull/100389)). + +### Fixed + +#### Buildsystem + +- Fix build on macOS 26 by removing AGL framework link ([GH-110898](https://github.com/godotengine/godot/pull/110898)). + +#### Editor + +- Fix inability to assign script after clearing ([GH-108171](https://github.com/godotengine/godot/pull/108171)). +- Fix Open Editor Data/Settings Folder menu in self-contained mode ([GH-110414](https://github.com/godotengine/godot/pull/110414)). + +#### Export + +- Fix order of operations for macOS template check ([GH-108930](https://github.com/godotengine/godot/pull/108930)). + +#### GUI + +- Fix Line breaking may not work correctly when using color tags with specific font ([GH-109695](https://github.com/godotengine/godot/pull/109695)). + +#### Rendering + +- Batching: Fix `MultiRect` casting to wrong type ([GH-109111](https://github.com/godotengine/godot/pull/109111)). + + ## [3.6.1] - 2025-06-25 See the [release announcement](https://godotengine.org/article/maintenance-release-godot-3-6-1) for details. @@ -3064,6 +3110,7 @@ See the [release announcement](https://godotengine.org/article/maintenance-relea - Only WebAssembly is supported now, since all browsers supporting WebGL 2.0 also support WebAssembly. +[3.6.2]: https://github.com/godotengine/godot/releases/tag/3.6.2-stable [3.6.1]: https://github.com/godotengine/godot/releases/tag/3.6.1-stable [3.6]: https://github.com/godotengine/godot/releases/tag/3.6-stable [3.5]: https://github.com/godotengine/godot/releases/tag/3.5-stable