Add a method to set the number of physics solver iterations in 3D

This is only for GodotPhysics, and adds a 3D counterpart to the 2D
method that was recently added.
This commit is contained in:
Hugo Locurcio
2021-07-07 19:39:26 +02:00
parent 31143baa57
commit 9259b4adc4
9 changed files with 28 additions and 2 deletions

View File

@ -555,7 +555,7 @@ public:
virtual bool is_flushing_queries() const = 0;
virtual void set_collision_iterations(int iterations) = 0;
virtual void set_collision_iterations(int p_iterations) = 0;
enum ProcessInfo {